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Immortal Winds is a third-party mission for the Lancer Role-Playing Game that casts the players as Union Auxiliaries tasked with the mundane but extremely vital work of demolishing a comet that is set to collide with a nearby inhabited planet. On arrival, however, the players discover that not all is as it seems, and that their task may not be as simple as originally envisioned.

This mission is designed for 3-5 players at License Level 2, and is expected to run for 3-5 Sessions, including two full combat encounters. This mission is ideal for groups that wish to explore the surreal and uncanny aspects of the Lancer setting, with the players confronting both the ghosts of the past and the eerie premonitions of what is yet to be.

Credits:

  • JT McCarthy - writing, editing, layout, combat and encounter design.
  • Alice "Cael" Ryan - proof-reading, additional editing.

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Content Warning: This module contains themes of natural disaster, mass loss of life, depictions of medical settings, and themes of war including Lancer-typical violence, war, and suggestions of war crimes. The module also contains themes of unreality and unnatural phenomena.

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Click download now to get access to the following files:

Immortal Winds 1.0.pdf 855 kB

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